Materials[1] =
{
    Materials[0] = MaterialInstanceConstant'/Game/Global/Characters/Monty/Materials/monty_body_mi_2.monty_body_mi_2'
}
SourceModels[0] = {}
StaticMaterials[1] =
{
    StaticMaterials[0] =
    {
        MaterialInterface = MaterialInstanceConstant'/Game/Global/Characters/Monty/Materials/monty_body_mi_2.monty_body_mi_2'
        MaterialSlotName = monty_model:monty_body
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 5097.84, 166.262, 0, 0 }
        }
    }
}
Sockets[0] = {}
ExtendedBounds =
{
    Origin = { X=4.65955, Y=0, Z=66.3394 }
    BoxExtent = { X=25.2517, Y=23.3606, Z=41.4176 }
    SphereRadius = 41.7765
}
